Handling:    Grand Theft Auto V\update\x64\dlcpacks\mpluxe\dlc.rpf\common\data


<?xml version="1.0" encoding="UTF-8"?>

<CHandlingDataMgr>
  <HandlingData>
     <Item type="CHandlingData">
      <handlingName>WINDSOR</handlingName>
      <fMass value="2440.000000"/>
      <fInitialDragCoeff value="5.3729997"/>
      <fDownforceModifier value="1.160000"/>
      <fPercentSubmerged value="82.000000"/>
      <vecCentreOfMassOffset x="0.000000" y="-0.030000" z="0.000000"/>
      <vecInertiaMultiplier x="1.220000" y="1.020000" z="1.490000"/>
      <fDriveBiasFront value="0.000000"/>
      <nInitialDriveGears value="8"/>
      <fInitialDriveForce value="0.26022801"/>
      <fDriveInertia value="0.99599999"/>
      <fClutchChangeRateScaleUpShift value="1.900000"/>
      <fClutchChangeRateScaleDownShift value="1.900000"/>
      <fInitialDriveMaxFlatVel value="195.60001"/>
      <fBrakeForce value="0.534000"/>
      <fBrakeBiasFront value="0.651400"/>
      <fHandBrakeForce value="0.650000"/>
      <fSteeringLock value="34.200000"/>
      <fTractionCurveMax value="1.86000"/>
      <fTractionCurveMin value="1.608000"/>
      <fTractionCurveLateral value="16.600000"/>
      <fTractionSpringDeltaMax value="0.142000"/>
      <fLowSpeedTractionLossMult value="0.322"/>
      <fCamberStiffnesss value="0.000000"/>
      <fTractionBiasFront value="0.4831394"/>
      <fTractionLossMult value="1.220000"/>
      <fSuspensionForce value="2.3157001"/>
      <fSuspensionCompDamp value="1.290000"/>
      <fSuspensionReboundDamp value="1.460000"/>
      <fSuspensionUpperLimit value="0.124000"/>
      <fSuspensionLowerLimit value="-0.131000"/>
      <fSuspensionRaise value="0.000000"/>
      <fSuspensionBiasFront value="0.473000"/>
      <fAntiRollBarForce value="0.000000"/>
      <fAntiRollBarBiasFront value="0.500000"/>
      <fRollCentreHeightFront value="0.354000"/>
      <fRollCentreHeightRear value="0.352000"/>
      <fCollisionDamageMult value="0.700000"/>
      <fWeaponDamageMult value="0.500000"/>
      <fDeformationDamageMult value="0.500000"/>
      <fEngineDamageMult value="1.300000"/>
      <fPetrolTankVolume value="65.000000"/>
      <fOilVolume value="5.000000"/>
      <fSeatOffsetDistX value="0.050000"/>
      <fSeatOffsetDistY value="-0.200000"/>
      <fSeatOffsetDistZ value="0.000000"/>
      <nMonetaryValue value="105000"/>
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0820100</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.040000"/>
          <fBackEndPopUpBuildingImpulseMult value="0.030000"/>
          <fBackEndPopUpMaxDeltaSpeed value="0.600000"/>
        </Item>
        <Item type="NULL"/>
        <Item type="NULL"/>
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>
